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Fallout 76 is No Exception to Any of the Above Standards

Players who got inside a semi-secret, developer-only room containing every item in the game (and Wooby) faced an inquiry and potential sanction for doing it. If their activity turned up evidence that they'd been inside the Wooby room, their accounts were automatically suspended and they got a note from the principal's office asking them to explain themselves. That, however, doesn't mean that Obsidian has any ill feelings towards Bethesda and the company most certainly didn't know that Fallout 76 will get such reviews back when they set out to make The Outer Worlds, Urquhart added.

Though controversial if you're a fan of understatements in delivery, Fallout 76 is no exception to any of the above standards. And really, did you expect anything less? It's a wacky, bizarre, and sometimes outright insane Bethesda title through and through, bringing to the table its very own array of ludicrous quirks to reinforce the usual procession of open world shenanigans you'd expect from both the series and the developer.

The same user goes into a little more detail as to why this is happening. Apparently, Bethesda's parent company ZeniMax Media will often "over-sell" to stores, which is why retailers seem to have so much excess stock. The company compensates the shops each time Fallout 76 is handed out: "We get a specific amount of money back from ZeniMax for every sold attached copy. It's the cheaper way for them instead of another refund or a permanent price cut." In other words, stores are clawing back the funds spent on their stock of the troubled title by giving it away, which works out better for the publisher than simply cutting the price or refunding the retailers.

The future of Fallout 76 depends on ongoing improvements to its current, broken state, but with every patch, Bethesda continues to move in the wrong direction. Should you loved this informative article and you would want to receive details relating to Fallout 76 Atoms assure visit the web page. Fallout 76's rocky launch and subsequent negative reception has been well-cataloged, with problems ranging from the basic performance and utility of servers, to the thematic tone of the in-game nukes, and even the quality of merchandise released along with the game itself. Nothing seems to be going well.

Basically, Scorchbeasts and their Queen are getting some tweaks, and that's about it. To be fair, Bethesda Game Studios indicated that these are a couple of changes coming for Patch 6 later this month, meaning it's not the only fix or feature in that update. But some in the game's increasingly restive subreddit took it as a bad sign that these were the two highlights the weekly Inside the Vault post chose to pull out. Bethesda highlights two key areas of the Fallout 76 Scorchbeasts which will be getting changes in the upcoming patch. The first of these is the frequency of their Sonic Scream attacks.

Apparently, many players feel like this attack is used too often. As such, Patch 6 will introduce a minimum delay of 10 seconds between Sonic Scream attacks. This will apply to both regular Scorchbeasts and the Scorchbeast Queen.

Post je objavljen 14.02.2019. u 08:29 sati.