AH may produce money for yourself but DON'T INTRODUCE MONEY IN GAME be cause the money used to pay for items are first farmed like this by someone this is the main source of money afaik! 1>3 B>30 X5 8710G5= 87 A0AB020 E@20BA:5… — 0X1>Y8 A@?A:8 B5=8A5@ >20: >:>28[ ?;0A8@0> A5 C G5B2@BD8=0;5 8<1;4>=0 ?>154>< =04 CA>< 0@5=>< %0G0=>28< 6:4, 6:2, 6:2. It is reachable by flight paths from adjacent regions, though these flight paths aren't available to low level characters.
It is the first outdoor zone added to the game via a , and includes many as well as the last and content released prior to. There are also a number of demons at the , holding the undead at bay. On my 73, these dailies on Sunwell Isle gave me ~4g and 10k XP.
- The Dawnblade flotilla approaching Sun's Reach: , and.
Commentaire de Reticeo Formerly the location of the Sunwell, this is the isle containing and. Additionally it is the site of the 's headquarters, Sun's Reach. The isle can be accessed through flight paths from Silvermoon City Horde-only , Ironforge Alliance-only , Light's Hope Chapel in the Eastern Plaguelands neutral , and Hatchet Hills by Zul'Aman in the Ghostlands also neutral - at level 70, any player automatically knows these flight paths. Additionally, after participating in a server-wide event on the island - essentially completing lots of daily quests until the Sun's Reach Sanctum is recovered - a new quest, , becomes available. When this has been completed enough times, a portal will be established from Shattrath City directly to the isle. Commentaire de BigWill7109 This the new area that will be added in Patch 2. Here, the Shattered Sun Offensive resides, offering adventurers a chance to fight Keal and Kil'Jeadan. To get here you can either swim, fly, and once you gain certain rep with the Shattered Sun, a portal will open in Shatt. This area offers a 5-Man and 25-Man raid. Commentaire de Tyrsenus The Isle of Quel'Danas is the location the , from which the blood elves once drew their power until it was corrupted by who used it to resurrect. The remaining energies of the Sunwell exist as. Horde and Alliance players may fly here from and Hatchet Hills outside , respectively. Neither flight path needs to be discovered at level 70. The Isle also houses the Shattered Sun Offensive, the forces of the and the finally united against Kael'thas. Players may complete daily quests to aid the Offensive in retaking the Isle from Kale'thas, the Wretched, and the Burning Legion. Commentaire de Suzaku The Isle of Quel'Danas is the first outdoor zone to be implemented via patch. It is reachable by flight paths from adjacent regions, though these flight paths aren't available to low level characters. The Isle of Quel'Danas and the Sunwell Isle were originally seperate locations in the lore, with Quel'Danas being the home of the high elven dragonhawk hatcheries. They have been combined into a single island, the layout of which appears to be modeled loosely on the Isla Nublar from Jurassic Park. Players will band together with the Shattered Sun Offensive, completing daily quests and infiltrating the Magisters' Terrace 5-man instance and the Sunwell Plateau 25-man raid in order to reclaim the island. Similar to the AQ war effort, as quests and objectives are completed, the Shattered Sun Offensive will progressively retake the island, simultaneously unlocking new content. Of course, if you add land there, mirror the island, rotate it, take out some land... Commentaire de Selenir Suzaku's post is completely incorrect. Not only is it possible to swim to the Isle, there is no loading screen when you do so and it is most definitely on the same continent as the Blood Elf starting zone. Furthermore, it is definitely possible to get from the Eastern Kingdoms to Silvermoon and the Isle by taking a flight path from Undercity or another town in EK. Commentaire de Kerminator I'd imagine that you can port from Shattrath via a new portal that MIGHT appear next to the portal to Exodar. Seeing as they're putting in a person to teleport you to Caverns of Time since it's a pain in the butt to get there unless you're Horde or a Gnomish Engineer. Why not have a port to the new sunwell. Or you might need rep with the new faction to port there. Commentaire de Blackhawk003 Some relevant lore: The Isle of Quel'Danas was settled by refugee Highborne, who there established a fount of untold power with water stolen from the Well of Eternity. They created the Sunwell, an unrivaled source of arcane power instrumental in constructing the magnificent city of Silvermoon. The elves lived in relative peace for some 7,000 years until the Second War touched Quel'Thalas. The Sunwell was used to guard the High Elves' homeland with the runestones still active today on the borders, and they emerged mostly unscathed from the conflict. As the events of the Third War escalated and Arthas Menethil took up Frostmourne as the Lich King's champion, the elves found that their removed homeland would not escape the Scourge's notice. Arthas sought out the Sunwell's immense power to resurrect his lieutenant Kel'Thuzad, and Quel'Thalas' strongest gates and finest defenders proved insufficent to hold back the waves of undead. This was especially due to the betrayal of a highly placed elf, Dar'khan Drathir, who broke the runestones' power to make way for Arthas' assault. The Dead Scar remains on the isle still as a reminder of the path the undead trod. Arthas and his forces battled their way to the Sunwell itself, and Kel'Thuzad's subsequent ressurection tainted the Sunwell. In the Sunwell Trilogy, Quel'Danas appeared as did the rest of the High Elven lands: a ruined plain of rubble. However, the Sunwell's might was not lost. It had been given mortal form as a human girl, Anveena, who found her way back to Quel'Danas. She remains there still, though current events have left her in a somewhat compromising position. When Quel'Thalas was retaken by the Sin'Dorei, Sunwell Isle was also rebuilt, more glorious than before. However, the presence of the Sunwell's power at its original home has drawn many to Quel'Danas. Kael'thas Sunstrider has set into motions plans that not only have unified the Aldor and Scryers, once mortal enemies, against him, but with their culmination might spell doom for all of Azeroth. Commentaire de Sihd the daily quests gives from 7-11,99Gold at level 70, and they're very easy. I good money grinding spot is this isle, doing the dailys, and when they're completed, teleport to shattrath and get all the quests that gives the reward: Shattered Sun Supplies. You can grind around 130g on quest per day on this routine, and an aditional 20-30g on grey and green stuff. Btw, in this way did I get my flying mount, and got revered with SSO just in 7 days! For one thing, the mobs in this zone have extremely fast respawn timers, about 30 seconds to one minute. It's pretty common to be surprise attacked by mobs that you or someone else just killed. People will often run through groups of enemies on their way to turn in quests, ending up with large armies following them, clearing the area the mobs were standing. Any player unfortunate enough to be standing there when all the enemies come back will be in trouble. The Shattered Sun guards here are not your friends. They won't help you fight any mobs that are chasing you. Because of the town's close proximity to the areas where mobs spawn, you can end up with enemies following you all the way into friendly buildings. EDIT: If a player attacks another player while standing by the guards, the guards will only attack the aggressor if he's in range of the guards. The SS guards aren't like Booty Bay bruisers, who will defend you if you run up to them. They won't kill the victim if the victim doesn't cause any damage in return, but even reactive damage like Lightning Shield or in my case Shadowguard will be enough to get you squished. Finally, because this zone is so small but has so many people, be prepared to spend as much time fending of gank attempts as completing quests. Commentaire de Grindalwald It's the Isle of Gank'Danas. Don't expect to go there during peak playing times and solo your dailys without being ganked several times. This place is STV but about as big as moonglade with three times the people in it. Look out for rogues standing in a turn in npc's body while stealthed. If you right click the spot where he is standing you will strike him and immediately be smeared. And it's common to see 5 to 10 man raids circling the island, killing all red names they see. The quest keeping the enemy at bay can be a pain. The blood elf mobs on the ships are on an extremely short re-spawn time, probably around 45 seconds to a minute. Commentaire de sorcerer25 this isle is about making money PURE AND REALLY SIMPLE! AH may produce money for yourself but DON'T INTRODUCE MONEY IN GAME be cause the money used to pay for items are first farmed like this by someone this is the main source of money afaik! Commentaire de despyz The Isle of Quel'Danas is literally a dead zone now. Alliance could be there, but the times I have showed up it was just me. Even though it seems pointless to go there now, there are still a few positive aspects to look at... Getting exalted with SSO is a reputation achievement. If you are Scryer and looking to grind these marks, the elves on the boats have a great drop rate and respawn very quickly. Not to mention you have will little to no competition. Doing every daily quest ON the Isle will give you 37. Commentaire de Buzza I just was lock-ported to this isle... I walked up to flight master, and although I have the Silvermoon FP, It says that I know no flight locations connected to it. Make SURE that you don't do anything to get yourself stuck there... Unless, in the next few minutes, I find that I actually did have the location and forget to edit this comment. Just be careful, K? On my 73, these dailies on Sunwell Isle gave me ~4g and 10k XP. On my 79, I finished out the level by doing the Argent Crusade dailies. They give standard quest XP per turnin something in the neighborhood of 22. As a side note, if you lack the flight plan to the island, you're stuck going to Shattrath and taking the port. There is an invisible wall that prevents running between Eversong Woods and IQD. My 73 didnt have the FP, was bound in Dragonblight, and I tried to water-walk there instead of making my way through the dark portal and all the way to Shatt. Commentaire de MrFreeze059 This was such an awesome place. The Gank Trains, the awesome dailies, even a RAID on it! Sure there were bad parts like the daily where you collect the berries in the bushes and the one where you charge the crystal but other than a few things the whole place just owns any other zone in the game! Also it was so easy to hit exalted with this. I hit 70 about 4 weeks from 3. It only took me about 5 weeks to hit from Neutral to Exalted! I wish they revamped this to level 80 so it won't just be for people who can't afford LK. On the hardcore, bleeding-edge crowd, a lot of people's memories will be drowned out by the terrible tuning of early BC, stuff like pre-nerf Gruul and Mag, but Quel'danas holds Sunwell which most hardcore raiders of the era hold dear. However, this island pushed thousands, maybe tens of thousands or more, over the 5,000 gold hump for their epic flying mounts. That is certain to leave a legacy. One thing is for sure though; the mix of gold farming, incredibly fun spontaneous world PvP, an epic 5-man dungeon that provided some great loot and challenges, and one of the best raids ever put in game make the Island of Quel'Danas one of Blizzard's great legacies. Certainly a place to remember going into the future, and a model for Blizzard to build upon in future expansions. Commentaire de SupremeFish01 During when 'Arthas' was working for 'The Lich King' Warcraft 3 , he ventured to here to find 'The Sunwell', which would return 'Kel'Thuzad' to life, but not Human form. On his journey to 'The Sunwell', he encountered 'Sylvanas' and turned her into a banshe. When she was in the 'Undercity' the prison of the ruins of 'Lordaeron', she was assisted by other creations of 'Arthas' and they found her body that 'Arthas' locked up to make sure she wouldn't return to her body and they returned her to her body. Through from Vanilla WoW to Burning Crusade, Sylvanas was in her Banshe form, until in Wrath of the Lich King, she was in her High Elf body, but she did not return to her people, she remained as Queen of the Forsaken. Commentaire de GermaineBS A quick question from patch 4. I am currently at 18 k revered with SSO. I have NEVER done a daily. I've simply run the dungeon lazily up until Kael'Thas since I wanted the mount, pet, bag and the vanity trinket. So far I've gotten the mount, bag and Orb but still no pet which is supposed to have the highest drop rate ffs after 14 heroic runs. No need to uprate my comment just want a quick yes or no answer. Commentaire de blueshoe12 For those of us wondering how the heck do I get back to Shattrath City Now! Because the Portal is a one way trip... Do the daily quest: given by Astromancer Darnarian in Sun's Reach Sanctum south of the Sun's Reach Harbor. On completion you will be given and 4g40s as a reward which has 1 charge to teleport you back to Shattrath City. Commentaire de kowboi83 Does anyone believe that going to isle of quel'danas at level 70 is still worth your time and effort? I have a friend that heads there on every toon and spends a couple hours doing all the dailies because he believes you make more money there than running dungeons or questing. I try to convince him he's so totally wrong but nothing reaches him. For my own peace of mind, anyone?