CRANE TOYS FOR KIDS. TODDLER BATH TOYS. PARTY GIRLS TOYS
Crane Toys For Kids
4Kids Entertainment (commonly known as 4Kids) is a Worldwide International American film and television production company. It is known for English-dubbing Japanese anime, specializing in the acquisition, production and licensing of children's entertainment around the United States.
The Sport Ju-Jutsu system for kids is designed to stimulate movement and to encourage the kids natural joy of moving their bodies. The kids train all exercises from Sport Ju-Jutsu but many academys leave out punches and kicks for their youngest athlethes.
Stretch out (one's neck) in this way
stretch (the neck) so as to see better; "The women craned their necks to see the President drive by"
Grus: a small constellation in the southern hemisphere near Phoenix
Stretch out one's neck in order to see something
Move (a heavy object) with a crane
United States writer (1871-1900)
(toy) plaything: an artifact designed to be played with
(toy) a nonfunctional replica of something else (frequently used as a modifier); "a toy stove"
An object for a child to play with, typically a model or miniature replica of something
A person treated by another as a source of pleasure or amusement rather than with due seriousness
(toy) dally: behave carelessly or indifferently; "Play about with a young girl's affection"
An object, esp. a gadget or machine, regarded as providing amusement for an adult
David Crane
The Atari 2600 debuted in 1977. In the 34 years since that time, these two gentlemen have played a leading role in shaping the video game industry. Get to this panel early. You will NOT be disappointed!
About David Crane (from Wikipedia)
Crane started his programming career at Atari, making games for the Atari 2600. After meeting co-worker Alan Miller in a tennis game, Miller told Crane about a plan he had to leave Atari and found a company that would give game designers more recognition. From this meeting, Crane left Atari in 1979 and co-founded Activision, along with Miller, Jim Levy, Bob Whitehead, and Larry Kaplan. At Activision, he was best known as the designer of Pitfall!. Pitfall! was a huge hit, and maintained the top slot on the Billboard charts for 64 weeks and was named video game of the year in 1982.
In 1986, Crane left Activision to co-found Absolute Entertainment with Garry Kitchen. With Absolute, he was known for Amazing Tennis and A Boy and His Blob: Trouble on Blobolonia, a successful NES title following the adventures of the protagonist and his companion, a shape-shifting blob.
Crane co-founded Skyworks Technologies and was the organization's Chief Technical Officer from 1995 until 2009.
In 2009 Crane co-founded Appstar Games with Garry Kitchen.
Learn more about David Crane:
David Crane's bio on the CGE website
Legends of the C64 article on David Crane and Activision
David's Wikipedia page
About Garry Kitchen (from Garry's website)
Garry Kitchen is Vice President of Game Publishing for Viacom's Nickelodeon MTV Networks Kids and Family Game Group. Prior to Viacom, Garry was President & CEO of AppStar Games, a startup digital publisher founded by Garry with his long time partner, David Crane, co-founder of Activision.
Kitchen's career in interactive entertainment spans over 30 years, initially as a toy designer and quickly transitioning into a pioneer in the launch of the video game industry. From 1981-1995, Garry was an industry leader in the development of home video games, generating over $300 million in retail sales. His 2600 adaptation of the hit Nintendo arcade game Donkey Kong, published by Coleco, was one of the top selling games on the Atari platform, selling over 4 million units. In 1983, Kitchen followed up the success of Donkey Kong with his hit title Keystone Kapers, published by Activision and a nominee for Video Game of the Year.
Kitchen currently works for Appstar Games, a company he co-founded in 2009 with David Crane.
Learn more about Garry Kitchen:
GarryKitchen.com
Garry Kitchen's bio on the CGE website
Garry's Wikipedia page
Dump Truck
On of my favorite toys as a little kid. This came with a large yellow clam-shell crane that could dig loose dirt or sand. I played with these toys for hours in the dirt outside our house. The plastic windshield wipers broke off the truck so I painted fake ones on the windshield with silver paint. The crane has long since disappeared, but I still have the dump truck.