FIFA 08 vs. Pro Evolution Soccer 2008: the party of the year A
Each year we have a virtual party, which faces the release of FIFA and PES, in fact, if we talk in terms of football is like a Barca-Madrid, because the rivalry between fans of either game is worthy of the passion of the football.
This year both titles in their updated versions and bring new, more game modes and improvements in the technical section.
The key question in any of the platforms, is who wins. If you want to find out read on.
Gameplay modes
In any sports game, there's only match against the machine, but we find all kinds and variety of game modes, including those relating to items on the Internet. Both Pro Evolution Soccer 2008 and FIFA 08 offers variety of game modes.
Pro Evolution Soccer 2008, not too many changes and, again, are the Challenges, Display Mode, League, Cup, League Online Mode and Master Mode. The first four have little variations compared to last year and the online mode suffers from enough "lag", which surprised me. Of course, Konami has confirmed they are working on it for this to not happen. The online mode is still a "ladder", ie a competition scalable, but has yet to improve response times.
The most prominently is, as every year, Master League, Which now has more options, better AI by other teams in choosing tactics and, in general, a much greater challenge that greatly extends the game. Yes, once again, Pro Evolution Soccer 2008 continues to have more limited official license and although it has expanded the number of teams and real players, is still far from FIFA.
FIFA 08 offers a huge breadth of game modes and also the best license with absolutely all the teams, players and stadiums almost twenty leagues. And on the modes of play, it's already in previous versions, as the Manager mode and display mode and also others such as Tournament Mode, which has been completely redesigned for quick access to all kinds of trophies.
However, FIFA 08 offers a new way in the series, though not entirely original, as it is inspired by "Libero Grande" by Namco, which varies slightly if the game mechanics. Under the name "Become a Star", is to carry a single outfield player Goalkeeper-less, and learn to play football in the same way as a real sportsman.
EA Sports has managed to further the player does not have the feeling of not knowing where you are, or where to register. Thanks to a simple system of icons and cameras almost perfect, you know where to stand, at what time I have to advance my position, etc. This game mode can be used offline and online through training, through a free patch from EA on Xbox Live.
The other aspect that stands out in the game is the very extensive multiplayer mode. Not only are official parties to "ranking" or quick matches. There are also interactive leagues where each week you can play the game of the day in various leagues, including Spanish.
In conclusion, andNo game modes goalscorers FIFA 08 Pro Evolution Soccer 2008. Not only for the most noticeable new feature of FIFA, Be a Star, but also by the different online modes and the annual benefit from EA Konami: the license.
Start the party
This year it looks like things are almost tied between FIFA 08 and Pro Evolution Soccer 2008 on the football field, though not completely.
In the case of Pro Evolution Soccer 2008, I found a game that, in my opinion, wants to reach more users. Why? Basically, and depending on the difficulty level, Konami has "arcadizado" the game.
It is much easier to pass the ball and even do some tricks in the first two levels of difficulty, sometimes, if we put Cristiano Ronaldo is possible to reach the goal in a straight line and also is easier to kick, what makes the game change a lot with respect to its predecessors in this respect
In this sense, one aspect that attracted the most attention is that the game has completely changed the goalkeepers. Unlike in other Pro Evolution Soccer, goalkeeper here not for all and they do not always react to certain situations cat form, but it does so slightly more realistic, failing when you least expect either false starts or exiting moments later the ball.
Konami, on the other hand, it introduces in Pro Evolution Soccer 2008 some significant changes and some unprecedented movements. From stretch of the shirt, which is very useful as a tactical foul to one of the most hated movements in real football, discarded. Yes, this movement has been in the new Pro Evolution and leaving aside the whole issue of Fair Play, I must say that gives the game a touch of realism much higher than at other times. Yes, do it in the wrong place at the wrong time cost yellow card.
The greatest surprise, and perhaps the greatest success of Pro Evolution Soccer 2008 is the introduction of the concept weight. Now, depending on weight or height of the player, you can see better defending or attacking individual players (not the same as defending Xavi Yaya Toure of Barcelona.) This gives an excellent sense of realism
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