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Ako neko zna engleski njemu ce ovo biti veoma zaniimljivo!!!

he notes that in previous games, when Snake was spotted, enemy soldiers would respond with a "!" above their head. He wants to move away from that and make it possible to judge an enemies reactions based entirely upon their facial expressions and body movement. Something more "natural".
Then, there is a bit more to the natural idea. He talks about the actual warzone in which this would be taking place and how it might play out. In the original games, there were always very distinct sides. However, this is a warzone and there can be both enemies and friends within the same countries fighting as well as many other nations. It seems as if sides can change. For example, if country A and B were fighting and A is considered the enemy, it is possible that country B could end up siding with country A. Basically, the stage of battle is going to be much more complex this time.

Then he talks about "psychological warfare". In the previous games, enemies who spot Snake would just run head on and fire away like mindless drones. This isn't human nature, however. Depending on how you approach the enemies (mess with them, you could say), they will respond differently. It sounds as if you could actually frighten them or simply piss them off and their responses to you will change drastically. If they are scared, for example, their ability to fight will decrease.

Then he is asked about Raiden and simply comments that he is much cooler now and you'll see his new 'maiden voyage' at TGS.

Finally, he mentions that the best way to play previous games was to approach it as a stealth mission. You didn't want to be seen. MGS4 will allow the player much more freedom in how they approach the game.

We can extract the following information from the interview:

- Seeing from the first glace of these pictures, the world of MGS4 is a war field.
Maybe this time the mission would become "infiltrate the enemy base" or "infiltrate the battle field of several forces". The identifications of the forces are unknown currently.

- The name of the mysterious Mech is "Metal Gear MK-II".
We can assume that the video captured by the camera on its head will be transferred to the device on the left side. Now, a mech with the same name was present in the game "Snatcher".

- The maker/terminator of the Metal Gear, scientist Otacon.
The scientist rescued by Snake in MGS1, then became the partner on equipment and missions. If he will show up in MGS4, then is the old man THE Solid Snake?

- The 2-foot walking weapon in the picture
The strange walking weapon in the street. The shape looks like the Metal Gear REX from MGS1. Could be a mass-produced sub-model?

- Mr. Kojima
Then we are trying to add "Psychological War". So far, the enemy soldiers in the game solely tries to attack. This is really unrealistic. The psychological state of a human can be affected, thus making the fixate vary. Players can makes use of this to reduce the combat ability of the enemies.

Uskoro prevod ovog teksta!!!!!

EVO SLIKE IZ NOVOG DMC4!!!!
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Post je objavljen 15.09.2005. u 15:16 sati.