MAP OF SPEED CAMERA LOCATIONS : MAP OF SPEED
Map of speed camera locations : Speed camera van distance : Video camera lens calculator.
Map Of Speed Camera Locations
HTC Titan Windows Phone 7.5 Smartphone
With its large and bright 4.7 inch super LCD screen, an 8 megapixel rear-facing camera and 1.3 megapixel front facing camera for live video calling, HTC TITAN combines high performance innovation with a super-slim 9.9mm curved body made from a brushed aluminium shell that fits comfortably in your hand and exudes style and quality. HTC TITAN is also the perfect portable office that enables efficient multitasking like viewing a presentation while you're on a conference call or listening to music while compiling an email. With its expansive screen with built in Microsoft® Office Mobile, this super smartphone enables you to create, edit and collaborate quickly and easily. Advanced email features like Linked inboxes makes it easy to manage multiple email accounts, synchronize your to-do list and calendars in one place, group contacts to make communication simpler and faster, and even store your latest ideas and notes in the cloud with Microsoft® OneNote®. Typing on the HTC TITAN is quick and easy with the huge virtual keyboard on the responsive 4.7 inch screen.
PlaygroundsTitle Fin 070909 s3
The film was created in little over 2 weeks.
Playgrounds director Leon van Rooij asked us, like 6 months ago, if we wanted to do the titles for this years' fest.
I quote: "Playgrounds is a two-day festival in Tilburg, the Netherlands, where you can see the best digital audiovisual art in the world, such as musicvideos, animations, commercials, character design, VFX and games AND you can find out how it's been made during artist lectures and Q&A's."
Of course we said yes, because doing titles for festivals like these are rare opportunities. So we welcomed it with open arms.
Next to that, we've been involved in the festival for 3 years now and we are the first ones to design a title sequence for this festival. What a burden... ;)
With no creative brief and even less budget, we slowly started thinking, concepting, designing, thinking of how we could create something impressive, something new, something with a lot of production value but produce-able within 3 weeks and of course something we had not done before with our team, to challenge ourselves even more.
We ended up with the idea to have 2 fighters fighting over whatever on a childrens' payground. Kind of a metaphor for a creative process, which can be a battle sometimes.. kill your darlings.. etc.. etc... Anyway, this could become visually very interesting, so we thought. We focused on the image, look and feel, a bit more than we used to this time, simply because we wanted to.
We did some research, especially on the visual style in photography, the air we wanted the film to breath.
Initially, the film needed to be very slow paced, almost like a dance on classical music in ultra slow motion, this was still the idea at the time when we shot the images.
Just ultra slow motion, shooting with a phantom camera would not do the trick for us. We wanted to have more control over the slow motion in post production, still be be able to decide camera angles and motion. To do this we used the camera mapping technique in 3D.
The production was made fairly simple compared to live-action shoots with high speed camera's shooting on location. By using this technique, simply because we only needed still images, we wrapped the shoot in 3 hours. Our photographer, Jasper Faber did an outstanding job by using only 2 flash lights, a camera and a macbook.
In post production we changed the direction a little, we wanted more action. Jasper took a bunch of photo's which I found out could work just fine in a quick sequence. The contrast between the ultra slow-motion image and super fast paced short sequences made it more powerful and dramatized the impact of the slow motion sequence.
Joris, our sound designer did what was necessary to enhance the impact even more.
For the production of this shoot we contacted rotterdam based production company Revolver and asked them if they wanted to help us out producing the shoot.
Luckily they said yes They just contracted photographer Jasper Faber who was willing to shoot the images and help us out with the production, since we knew that post production would be very time consuming. Revolver helped us out producing it, so we could focus on direction and post production.
The people who saw it thus far, all responded to the film equally, asking the same question "... how did you shoot it, with a phantom?" .. no, it's all 3D.
Direction & Post-Production - Onesize (onesize.com)
Sound Design - Studio Takt (studio-takt.com)
Production Company - Revolver (revolver.nl/)
Producer - Dijana Olcay-Hot
Photography - Jasper Faber (jasperfaber.com/photography.html)
Fighter #1 - Jeroen Roos
Fighter #2 - Cesario di Domenico
Make-up - Elseline Hokke (elselinehokke.nl/)
Location Scout - Hans v/d Berg
The best of my photos of a humpback whale in the Gulf of Maine. It took about three hours to get to this point and another two to get back to the coast, and this was the only whale we saw, but I think it was worth it, still.
Note that the location on the map is very much guesswork. (Should have packed the GPS, oops.)
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