01

utorak

studeni

2011

Natural wind of the first element double fish fighting various occupational experience

Members good, I is End, double fish seat, members are shouted I double fish, night boring, spontaneous about PK all occupational experience and skills and tips, this version, apart from on scholars also does not understanding, other 16 a occupational basic are almost research thorough has, individual occupational unpopular playing Dragon Nest less, may PVP less 's, so narrative Dragon Nest does not more, as a blood at least, help skills only floating empty strong Flash Dragon Nest element for, PKDragon Nest practices and go bit, consciousness requirements more high has, element can seconds killings, but cost too high, required discard large skills to reached seconds people this a said, following I on gradually one by one said said all occupational, how caught its flaws and the note Dragon Nest which local, (due to I no out shield, so in accordance with the own add some wrote Dragon Nest experience, purely personal views, only reference).

Shadow dancer:

First from most strong Dragon Nest shadow dance who said up, said shadow dance, dare not said all element are fear, percent 95 above Dragon Nest element playing high-end shadow dance are is struggled 's, including I, and shadow dance playing, element just using a flashes Dragon Nest invincible, to hid shadow dance all Dragon Nest skills, with a strong Flash and floating empty, to confrontation shadow dance large help skills and invincible, plus Ranger that BUG as Dragon Nest evaded, How do elements shadow dances are at a disadvantage.

First analysis downstream Grand Dragon Nest invincible skills, kicked shot EX, Qian half segment runs process invincible, spiral kicked invincible, sword rain began invincible, Cyclone fly leg, Qian two feet invincible, rotating Eddy current invincible, Hurricane dance release process invincible, help skills more, floating empty, disease Flash, Xiao can rotating arrow, Eagle hit sky, playing shadow dance, more with deceleration, deceleration in the Xiao can rotating arrow out does not to, only Dang a floating empty, to society cheat invincible, high-end Dragon Nest Ranger to invincible skills using Dragon Nest is good, convergence up arresting people, invincible received invincible, to note, jump Flash is key, found opportunities, ice to he best to he lane into residual blood, playing Ranger is difficult to made a even enrollment, basic caught could not, if HIV cloud pressure with Ranger has, each other no Xiao can and disease Flash Dragon Nest situation Xia, on do not with pick fly Dragon Nest skills playing has, such Ranger easy out, best in this when a away, many Ranger habits kicked shot EX placed to invincible end Dragon Nest local received a spiral kicked, here to note, flexible points, to using good flashes, once was caught, on is easy was Ranger away, a fly leg balls more segment, we on residual blood has, with shadow dance playing is tending the on hanging off, is melancholy, also has that evaded, often finally ice live, out a evaded, finished, invincible has and, element Dragon Nest skills has several can waste, waste a I on suffer once.

Second continuous shooting. Gives to bow hand Dragon Nest God technical, II even can broken element Dragon Nest most skills, looks like apart from shocks wave and firewall, should no any skills can anti-Dragon Nest had II even shot has's (may is add some problem, I Dragon Nest add some only firewall and shocks can anti-II even has) arrow rain, this skills if element Dragon Nest consciousness good Dragon Nest words, ice thorn placed to each other sword rain Dragon Nest placement on line, even you was sword rain kicked fly has, sword rain playing finished falls to you ice thorn in also is has must time sustained itself up Dragon Nest State, pre-sentenced and consciousness requirements Dragon Nest is high, need more exercises, high-end shadow dance if consciousness good Dragon Nest words, reflect fast, also may will escape, last said about Hurricane dance, commonly known as BUG feet. Release of invincible, hitting the people forbidden magic, strong flashing do not go, but looks like this ability you can go out and play Dragon Nest was the other not reason or something I don't know. Strong Flash and floating null exception valuable, less critical moments do not waste this version anyway, shadow play ice dance free up very well with the spirit, is too conservative shadow dancing Dragon Nest is relatively easy to just a little bit.

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