TRACK A FLIGHT REAL TIME : TRACK A FLIGHT
TRACK A FLIGHT REAL TIME : PDX FLIGHT TIMES.
Track A Flight Real Time
- The actual time during which a process or event occurs
- of or relating to computer systems that update information at the same rate they receive information
- (computer science) the time it takes for a process under computer control to occur
- the actual time that it takes a process to occur; "information is updated in real time"
- Of or relating to a system in which input data is processed within milliseconds so that it is available virtually immediately as feedback, e.g., in a missile guidance or airline booking system
- A two-way conversation, as opposed to the delay of written correspondence
- shoot a bird in flight
- Shoot (wildfowl) in flight
- (in soccer, cricket, etc.) Deliver (a ball) with well-judged trajectory and pace
- a formation of aircraft in flight
- an instance of traveling by air; "flying was still an exciting adventure for him"
- A rough path or minor road, typically one beaten by use rather than constructed
- The sport of running on such a track
- observe or plot the moving path of something; "track a missile"
- path: a line or route along which something travels or moves; "the hurricane demolished houses in its path"; "the track of an animal"; "the course of the river"
- carry on the feet and deposit; "track mud into the house"
- A prepared course or circuit for athletes, horses, motor vehicles, bicycles, or dogs to race on
FlightSim Commander X
FlightSim Commander X is the ultimate tool for the Flight Simulator enthusiast! It's full of useful professional features to make flying an even more immersive experience. It can be played as a standalone or used in a network -- and can be played on multi-monitor systems. FlightSim Commander X is the perfect add-on for Microsoft Flight Simulator X and 2004! Printable approach and departure charts Printable airport layout charts VATSIM and IVAO support Automatic log book and black box recording
Flight Computer 0.1
The idea is to stick this on a rocket, RC car, etc. and take a long exposure under dark conditions. If a distance scale is established by a second photograph taken during light conditions and the camera is left untouched, this basically gives you an X,Y time-series for the position of the LED.
The intention is to use this on a rocket to get a right-off-the-pad position/velocity/acceleration series so a simulator that's set up to model the rocket can be compared against real-world data.
Total cost for the whole shebang was under $5. Since the code is less than 200 bytes an ATtiny85 is massive overkill, so the cost could be driven down even further.
Real time, 3D depiction of planes taking off and landing at SFO. Hot. This is part of their noise-abatement program that monitors sound, complaints, and exactly which planes of which type are in what position in the air at all times.
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